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	<title>Thunkd Andrew Crawshaw</title>
	<link>http://thunkd.com/blog</link>
	<description>THUNKD::Games Technology Stuff</description>
	<lastBuildDate>Mon, 30 Nov 2009 22:23:49 +0000</lastBuildDate>
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		<title>Self-Publishing</title>
		<description><![CDATA[I&#8217;ve just self-published my very first books - The Game Developers&#8217; Sketchbooks - via Lulu. Here&#8217;s the story of how and why I did it.

I love technology. I love the way that it is democratising the creation of media. And especially I love the way that anyone can become a musician, film-maker, or author, and [...]]]></description>
		<link>http://thunkd.com/blog/2009/11/28/self-publishing/</link>
			</item>
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		<title>Breaking News: People Are Going To Stop Buying Games</title>
		<description><![CDATA[The internet has been alight with stories heralding the imminent death of the newspaper industry. Just this week the London Evening Standard has decided to become a free offering. After 180 years of being sold to Londoner&#8217;s on their way home from work, the only way they can see a future for themselves is to [...]]]></description>
		<link>http://thunkd.com/blog/2009/10/04/breaking-news-people-are-going-to-stop-buying-games/</link>
			</item>
	<item>
		<title>Silicon Valley Diary #6 - Pixar</title>
		<description><![CDATA[With three frantic days of meeting and visits nearing an end, and some of the group feeling the pace, I was still in a buoyant mood. Our next visit had, at one point, been cancelled. When we heard the news I was gutted. Fortunately, one of Cross Creative&#8217;s previous visiting presenters, Dan from the fantastic [...]]]></description>
		<link>http://thunkd.com/blog/2009/04/20/silicon-valley-diary-6-pixar/</link>
			</item>
	<item>
		<title>Silicon Valley Diary #5</title>
		<description><![CDATA[Cross Creative&#8217;s tour of Silicon Valley was beginning its third and final day. We&#8217;d already seen some stellar companies, and the invites that Carole (from TRC) and Will (from UKTI) had secured for today were going to continue that trend.

Our first visit of the day was back over in Palo Alto, with the current daddy [...]]]></description>
		<link>http://thunkd.com/blog/2009/04/19/silicon-valley-diary-5/</link>
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		<title>Silicon Valley Diary #4</title>
		<description><![CDATA[Just to set the scene - I am a big fan of Star Wars. I was born just at the right time to get caught up in the whirlwind of the first film, and became an instant addict.

Today we were going to meet with some of Lucas&#8217; key staff&#8230;
Lucas Films now share a campus with [...]]]></description>
		<link>http://thunkd.com/blog/2009/04/10/silicon-valley-diary-4/</link>
			</item>
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		<title>Silicon Valley Diary #3</title>
		<description><![CDATA[The early night had done the trick; my batteries were recharged and a quick trip to the nearby Starbucks for a burst of caffeine before we boarded the minibus was the ideal setup for another day of meetings.

We had an earlier than usual start to the day so that we could squeeze in a hastily [...]]]></description>
		<link>http://thunkd.com/blog/2009/04/09/silicon-valley-diary-3/</link>
			</item>
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		<title>Silicon Valley Diary #2</title>
		<description><![CDATA[Given the previous day&#8217;s travel and excesses, I woke with a spring in my step - no doubt propped up at the excitement of our first day of appointments, including a date with one of my &#8216;must-see&#8217; companies - IDEO.

After months of anticipation we were finally going to meet with some of Silicon Valley&#8217;s finest [...]]]></description>
		<link>http://thunkd.com/blog/2009/04/06/silicon-valley-diary-2/</link>
			</item>
	<item>
		<title>Silicon Valley Diary #1</title>
		<description><![CDATA[To say that I was excited about the prospect of meeting with some of the world’s most celebrated digital companies would be a massive understatement. As an attendee of the Cross Creative programme, I’m given the chance to meet lots of exciting companies and individuals. And this penultimate session was the jewel in the crown [...]]]></description>
		<link>http://thunkd.com/blog/2009/03/25/silicon-valley-diary-1/</link>
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		<title>Why Games Are Like Sledges</title>
		<description><![CDATA[I&#8217;ve played games for over 30 years now and developed them for over 13, and yet there are times when I still struggle to explain parts of the games industry to non-developers. While flicking through some old pages in my OneNote notebook I spotted a set of notes that were going to form a presentation [...]]]></description>
		<link>http://thunkd.com/blog/2009/02/15/why-games-are-like-sledges/</link>
			</item>
	<item>
		<title>4iP Failure #479</title>
		<description><![CDATA[What should you do when one of your ideas gets rejected by 4iP?
You could &#8216;tut&#8216; loudly, you could release the inner teenager and moan about the submission panel&#8217;s &#8220;lack of understanding/vision/taste&#8220;, or&#8230; you could try and do something positive about it&#8230;
 
I&#8217;m going to make public an idea that was rejected by 4iP and see [...]]]></description>
		<link>http://thunkd.com/blog/2009/01/30/4ip-failure-479/</link>
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